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1. why am I being punished CCP - in General Discussions [original thread]
The payouts are a joke. Destruction of ISK (if that is indeed the metric used) is a **** way to reward ISK. So I often go 4/10 with 1300WP or 1/5 with 2200WP or something with my contribution and WP score based almost entirely off of Logistics poi...
- by Thrillhouse Van Houten - at 2014.07.25 21:30:00
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2. can heavies stop bitching please - in General Discussions [original thread]
Baal Omniscient wrote: Michael Arck wrote: Eh, I want to see this in action. On paper is one thing, on the battlefield its entirely something else. A prototype sentinel should be able to be all prototype. Again, more unnecessary penalizing. ...
- by Thrillhouse Van Houten - at 2014.07.25 21:16:00
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3. Just A High Level Question - in General Discussions [original thread]
This highlights the real problem with balance in Dust. That being: The game is so incomplete! Balance is a waste of development resources if a whole crate of new items, suits, weapons, etc... are getting added every build. Major changes to dropsu...
- by Thrillhouse Van Houten - at 2014.02.25 04:09:00
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4. An easy fix to shield and armor disparity - in General Discussions [original thread]
Tectonic Fusion wrote: ... Because that would make Caldari and Minmatar scouts suck. EDIT: HYDERPOO Gavr1lo Pr1nc1 wrote: exactly I do see this problem. My inelegant solution would be to make shield extender variants, just like the a...
- by Thrillhouse Van Houten - at 2014.02.17 06:49:00
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5. Sooo many crutches! - in General Discussions [original thread]
Two words: Pilot Dropsuit. Want to pilot a vehicle and not suck? That requires a Pilot suit. Otherwise make turrets SUPER slow, torque SUPER low and lower top speed significantly. A Light weapon and a single Eq slot. No highs. No lows. Paper thi...
- by Thrillhouse Van Houten - at 2014.02.16 09:28:00
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6. CCP: Get rid of Vehicle Recall - in General Discussions [original thread]
Takahiro Kashuken wrote: Recall isnt that big of a problem, infact i dont see it as a problem Its like when a protostomper goes to a depot to swap out to a BPO fit to save it Can you believe there are some people out there who think thi...
- by Thrillhouse Van Houten - at 2014.02.16 09:18:00
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7. An easy fix to shield and armor disparity - in General Discussions [original thread]
NK Scout wrote: Tectonic Fusion wrote: Cat Merc wrote: Increasing STD and ADV shields HP = Good Increasing PRO shields HP = BAD PRO shields are balanced with PRO armor, STD and ADV is where the problem lies. Also decrease the shield ...
- by Thrillhouse Van Houten - at 2014.02.16 09:10:00
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8. So if I'm a Tanker and a Scrub..... - in General Discussions [original thread]
I don't even know you and doubt you're a scrub just because you use tanks, but that doesn't mean tanks aren't OP. OP just a little, though. People act like tanks didn't still kill people before 1.7. They weren't as good, but they still killed peo...
- by Thrillhouse Van Houten - at 2014.02.15 09:30:00
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9. Why infantry is DESERVE to a respec for 1.8 - in General Discussions [original thread]
Totally agree. Those who don't want a respec...can always respec the exact same skills if they want to. The fact of the matter is that the suit and racial bonuses are not being TWEAKED they are being CHANGED outright. When they gave vehicles a b...
- by Thrillhouse Van Houten - at 2014.02.15 09:07:00
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10. CR costs less pg/cpu to fit than SMG - in General Discussions [original thread]
The OP also doesn't say what his skills are at. If he has Sidearms at level 1 and Light Weapons at level 5, that could easily make the CR seem to have lower CPU/PG cost. Ditto for Fitting Optimization skills. The PG costs on the SMG are definitel...
- by Thrillhouse Van Houten - at 2014.02.15 06:24:00
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11. CCP nerfed the afterburners for dropships. They are now worthless. - in General Discussions [original thread]
I haven't flown a DS for a month. They were bad enough then. Rarely do you see a DS pilot who is good enough to wrack up serious WP from his gunners (who also have to be freakin good). Even those pilots get shot to hell by Forge Gunners and proto ...
- by Thrillhouse Van Houten - at 2013.03.17 08:42:00
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12. Limit to tanks please... - in General Discussions [original thread]
I can see the OPs point. I'm not a tanker and I am regular infantry, so there is my clear bias. There are a few very small ambush maps that 4 tanks rolling around gets to be a little ridiculous. I don't think a hard limit change across all maps is...
- by Thrillhouse Van Houten - at 2013.03.09 08:21:00
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13. scanner sweeps? - in General Discussions [original thread]
I basically agree with Goric. Snapshot for the area scan (or short scan of 10 seconds since a snapshot showing up on minimap would mess with the active minimap) and 30 second small area blackout for the ECM that effects everyone's radar. I didn...
- by Thrillhouse Van Houten - at 2013.02.28 06:21:00
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